Zombies (such as Snow Peas and Torchwood), and you can beat the entire game without having to purchase anything. Some of these plants can only be unlocked by spending real money (as opposed to being earned in-game), but these “premium plants” are all from the original Plants vs. The in-game store also allows you to purchase new plants and upgrades via microtransations. You randomly collect keys from each mission, which can be used to unlock new areas filled with minigames, new plants, and upgrades such as the ability to hold more plant food. Not only are these power ups a clever way to utilize the touchscreen interface, they are so powerful I sometimes felt like I was cheating.Įach time period features an overhead world map. Touchscreen powerups also let you electrify zombies or squash them between your fingers. Adding plant food to an offensive plant usually gives it a powerful, row-clearing super attack. Pouring plant food on a sunflower produces a useful burst of extra sun. Managing this resource is both thrilling and helpful. You collect plant food as you play, which can be used to temporarily power up your plants in a variety of ways. The innovations don’t stop with new plants and new zombies. Lightning Reeds, for example, are only useful against flocks of zombie chickens. Only occasionally did I discover a new plant that I didn’t enjoy. These inexpensive plants do massive close-range damage, and become nearly invincible when coupled with a good defense plant. However, my favorite new plant is the Bonk Choy. I also love Pea Pods, which can be planted on top of each other, adding more peas to each pod until the max of five peashooters on a single square creates a Gatling gun effect. Plants like the Bloomerangs, which whip boomerang pedals back and forth across the screen, help round out the returning cast. In the Wild West, I had to keep my offenses mobile, because piano zombies can make other zombies dance and occasionally two-step their way to adjacent rows.įortunately, PvZ 2 constantly rewards you with new plant types to overcome these challenges. In Pirate Cove, I shored up my defenses because cannonball zombies constantly bombarded my back rows with undead midgets. In Egypt, Ra zombies forced me to nab my sun quickly before they snatched it up. No matter which time period I found myself in, I couldn’t wait to see what kind of rewarding challenges awaited me on the next level. I loved these levels because they force you to be extra clever with your floral arrangements. ![]() This adds another layer of micromanagement to PvZ 2’s gameplay, but because you can’t plant on mine cart tracks, it also means you have fewer places to deploy your defensive plants. You can only place one plant on a mine cart, but you can move the cart vertically across the screen, which creates a mobile offensive force. However, I was particularly fond of the mine carts in the Wild West level. The yards of ancient Egypt are full of tombstones, which block some of your attacks until they are smashed.ĭuring the pirate era, you defend a ship from boarding parties of zombies that swing in before dropping onto your ship’s deck. Each time period poses its own unique challenges. Like the first game, zombies steadily advance toward you, and you have to plant rows of vegetation in order to combat the encroaching hordes. Wisely, PopCap doesn’t cram a verbose story into this silly package Dave has a few cheeky lines of dialogue, and then you’re off to ancient Egypt to kick zombies off the Pharaoh’s lawn. When Crazy Dave – your companion from the first game – decides that he wants to go back in time and eat his favorite taco once again, he builds a machine that accidentally sends him skipping across time like a stone over water. Even though PopCap can’t guarantee the sequel will be as popular as the original, the company has sown the seeds for another hit. The zany roster of plants, accessible gameplay, and clever strategy proved to be a fresh take on traditional tower defense that appealed to a wide market. ![]() Zombies was ported to iOS, its success was unsurprising.
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